Blog - A Slight Pause to Catch my Breath
Friday, March 14, 2008Well, finals are completed, and my submissions are in for this year's Entelechy show (SCAD's annual game development/interactive design student competition, with exhibitions at GDX).
I submitted a flash game project, a board game, and a card game.
My professor is also apparently going to submit all our final projects from one of our classes to the competition as well, which would add a second board game into the mix.
So, out of all that, hopefully something I did is award winning!
I'm also particularly pleased with the flash project, as it got far more completed for the competition than I though.
There were so many problems with my code that I thought I wouldn't get rid of in time. I didn't even end up having nearly as much time to work on the code as I thought I would yesterday. Even so, all the problems melted away, and I was able to submit the game as I had wanted.
So, now I have a week off until spring quarter begins. I'll get to breathe a little, but not quite: there's still work to be done!
Of course some of that "work" is just getting around to finally playing some of the games I've been meaning to (needing to) play for a while now. I consider that legitimate work in my case. I also plan on whipping together a few more Frets on Fire tracks.
However, I have some actual work to do over the break as well. I think I'll keep those projects a secret for now, though...
Also, the artist on my flash project expressed interest in continuing work on the flash game we submitted to the competition, so some of that might happen over break as well.
In any case, the upside for you readers is that I'll likely be back on a "post-every-day" schedule again for a while now.
Labels: entelechy
posted by Brian Shurtleff @ 12:53 PM