Blog - Weekly Game Designs: A New Years Resolution

Monday, January 5, 2009

I feel I haven't been designing regularly enough.
Perhaps this is merely a strange insecurity, as I'm usually always working on some sort of project, both in class and out.
And I've worked on quite a few games already although many of them never make it into the light, to be seen here or in my portfolio.

In any case, I am in my last year of school, seeking employment upon graduation, so the fear that I'm not doing enough still hits me.

My friend and former design partner David McDonough --now employed at Firaxis-- challenged himself to create a new simple game on a weekly basis to post to his blog.

I admired the discipline, and have long considered running with the idea myself.

Well, I'm not normally one for new years resolutions, but given that this is my final year and I want to shine I'm going to try for it.


I'll provide my first offering in a separate entry.
Each game in the series will be tagged with a special "weekly game" tag.

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posted by Brian Shurtleff @ 7:48 PM 

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