Blog - Global Game Jam
Monday, February 2, 2009Well, what an insane weekend.
Knowing there's a drought of programming talent at SCAD I volunteered to be a programmer for a team. A decision I later regretted somewhat as code definitely is not my strongest skill area in game development.
A game jam is difficult enough as is, and now I had to carry an entire team as the sole member of the programming department. So, the experience was especially intense on my end.
I will now have that much more respect for any programmer I work with in the future now. ;)
(Not that I took them lightly before this experience. In a game development department filled with only designers and artists, we at SCAD find programmers to be a precious, precious commodity)
In any case, here's the game my team made:
Gaseous.
Labels: global game jam
posted by Brian Shurtleff @ 9:47 AM