Blog - Global Game Jam

Monday, February 2, 2009

Well, what an insane weekend.

Knowing there's a drought of programming talent at SCAD I volunteered to be a programmer for a team. A decision I later regretted somewhat as code definitely is not my strongest skill area in game development.
A game jam is difficult enough as is, and now I had to carry an entire team as the sole member of the programming department. So, the experience was especially intense on my end.

I will now have that much more respect for any programmer I work with in the future now. ;)
(Not that I took them lightly before this experience. In a game development department filled with only designers and artists, we at SCAD find programmers to be a precious, precious commodity)

In any case, here's the game my team made:
Gaseous.

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posted by Brian Shurtleff @ 9:47 AM 

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