Blog - Ada Lovelace Day Bonus Feature

Tuesday, March 24, 2009

I already wrote one entry for my earlier pledge for Ada Lovelace day, but here's another one, because it's a story I don't think I've had a chance to tell yet.

As I wrote about one of my mentors, now time for a tale of one of my students...



At nearly every session of the Emagination Game Design camp I taught at, there was at least one or two girls attending.

The first single female student out of all the sessions I taught has stuck with me the most.

She was very shy, I'm guessing from being the only girl stuck at camp for 2 weeks with a bunch of geeky gamer boys. I always felt a little sorry for her for that.

So that's why I was particularly impressed when, as her team was in a complete panic crunching on their game as the final milestones loomed near, and their team was beginning to fall apart, she suddenly became very outspoken and took the reins. She took charge and pulled their team through crunch and got their game done on time, acting as a producer and developer both, helping to complete miscellaneous art assets, testing, etc. I'm fairly sure the game wouldn't have been complete without this.

I have no idea if she plans on sticking with game development or what, but I hope so because that's just great and inspiring. You go girl.

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posted by Brian Shurtleff @ 3:23 PM 

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